Ka-Boom is a new Fire Trap Master making his debut in Trap Team. Ka-Boom comes from an ancient volcanic island called Munitions Forge. He and his people were very tech savvy and used to build machinery that was used throughout the Skylands. One day, the ruthless Captain Ironbeard tried to capture Munitions Forge so he could build an unstoppable fleet of pirate warships. With Captain Ironbeard’s invasion approaching, Ka-Boom created the greatest anti-pirate weapon ever created – The Boom Cannon! (I would also guess this would be Flynn’s favorite weapon as well!) When Ironbeard and his men arrived, Ka-Boom was already at the edge of the docks with his Boom Cannon ready. It was smoldering hot having just came out of the fire. One by one, Ka-Boom sank all of the invading ships until Captain Ironbeard was forced to retreat. Now Ka-Boom is a valued member of the Trap Team and uses the Boom Cannon to blast evil!
Torch is a new Fire core Skylander making her debut in Trap Team. As a child, Torch worked with her grandfather as a dragon keeper. They tended to a stable of dragons which protected their village. One year they were attacked by an evil Snow Dragon. The dragon unleashed a blizzard that froze her entire village in an ice glacier! Torch was the only one to escape. She immediately went to rescue her village and her dragons armed with her Firespout Flamethrower. She fought long and hard and eventually defeated the Snow Dragon in an epic battle. Once the village was free she returned home looking for her grandfather. But he wasn’t there, he was missing. All that Torch found was her grandfather’s lucky flaming horseshoe. Now that Torch is a Skylander, she uses her powerful Firespout Flamethrower and her grandfather’s lucky horseshoe to battle evil and hopefully one day will find the grandfather she lost.
Tread Head is a new Tech core Skylander making his debut in Trap Team. Tread Head was an orphan from the Dizzying Dunes who always dreamed of racing. One summer he found enough old parts to build his own bike. He built his bike his way with a focus on performance. Once his bike was finished he entered it into a local race, but the other competitors all laughed at his bike’s design. Since he had built his bike for performance, and not looks, he easily raced to a commanding lead. While in the lead, he entered a canyon and found a roadblock of Goblin troops! In order to protect the other racers, Tread Head pulled off the road and kicked up a bunch of dust that forced the Goblins to retreat. This allowed the other racers to pass safely. Unfortunately for Tread Head, it also meant that he would loose the race. However, Master Eon took note and offered Tread Head the chance to become a Skylander and to race over evil.
Fist Bump is a new Earth core Skylander making his debut in Trap Team. He used to be the sleeping protector of the Bubbling Bamboo Forest. However, he awoke when a bunch of purple Greebles came to build a new base in the forest. The Greebles used huge rock-smashing machines that cleared out the forest and chewed up the land. This made Fist Bump furious, so he used his enormous stone fists and hammered the ground with all of his strength. This created a massive earthquake that sent shockwaves towards the Greebles. This destroyed the Greebles machines and the Greebles ran off in a panic. Terrafin noticed this act of bravery and brought Fist Bump to Master Eon who made him a Skylander.
Funny Bone is a brand new core Undead Skylander which debuts in Skylanders Trap Team. He comes from the funniest place in the land of the undead – Punch Line Island. It is also home to the Chuckling Trees who use magic to make everyone laugh when the breeze tickles them. One day Funny Bone was burying his neighbors birthday cake when he noticed strange beings with large axes. He immediately knew that the Chuckling Trees were in danger. So he defended the trees and chased away the invaders. Master Eon took note, and invited Funny Bone to become a Skylander.
Today Conner unboxes Fryno for Skylanders Swap Force. This is the springtime edition Fryno, though the same character can be found in regular packaging. Conner in uncharacteristically quiet for this unboxing. But guess what he thinks Fryno’s horn looks like? Check it out and let us know what you think of Fryno.
Conner unboxes the special Walmart exclusive Enchanted Star Strike. See what he has to say about what attacks she might have, and what kind of creature she might really be. Let us know what you think of this Enchanted Star Strike Unboxing.
Checkout Conner’s Boom Jet Unboxing. This time he feels like giving out some tips on how to get him out of the box. Also, if you listen close, you can hear me as I try to give him some direction. Boom Jet was not high on our list of characters to be excited for, but we’ll see how he plays and then give him a review. Let us know what you think of Boom Jet.
Checkout our Lightcore Bumble Blast Unboxing. We finally got our hands on the last version of Bumble Blast, and Conner is ready to rip him open. He is one of our favorites so you should stay tuned for a Bumble Blast review in the future.
Let us know what you think of Lightcore Bumble Blast.
Blast Zone is a new Swappable Fire Skylander for Skylanders Swap Force. He is a Furnace Knight with the Rocket movement ability. His back story indicates that he swallowed 100 bombs thrown down his chimney by some trolls and then belched jet fire back at his enemies. As a result his body is now made entirely of flame. You can see this in his character as the parts that are not covered by his armor, his helmet, mid section and one of his knees, looks like flames. His black and copper colored armor covers most of his body and looks like he could be a walking furnace. He holds two lit bombs, one in each hand and is ready to use them. Even his stance indicates he is moving and is ready to jump into battle. Overall, he is a very powerful looking figure. Blast Zone also has an alternate version called Dark Blast Zone. Dark Blast Zone looks identical to Blast Zone in pose, but has a darker black armor highlighted in silver rather than bronze. I think this makes him look even more dangerous. Dark Blast Zone also starts with slightly different stats according to his card.
Blast Zone starts of with some abilities that seem to be slightly above average. He can throw bombs which gives him a bit of a decent ranged attack, and he is able to throw them fairly rapidly one after another. He also starts off with a dash move, which gives him that little extra burst of speed that allows him to get out of trouble quickly. Once you start throwing upgrades on to Blast Zone he becomes a very powerful Skylander in your collection. One early upgrade adds the ability to create a wall of fire to damage enemies. Then that can be upgraded to be able to fully surround Blast Zone. Other upgrades will also make your bombs more powerful and adds an attack to his dash.
As a swappable character there are two different upgrade paths to choose, one for his body and one for his legs. The body paths let you focus either on stronger bomb attacks or a stronger ring of fire. The leg paths both affect dashing, where you can either add a powerful heat wave when finished, or to create a momentary fire shield that damages enemies around it. Any of these upgrades are extremely powerful and useful in battle, making Blast Zone one of our most used characters.
Also as a swappable character he has two soul gem abilities. One doubles the amount of bombs thrown at one time, and the other further enhances the dash attack by leaving a trail of fire behind. Neither is a flashy upgrade, but both add even more attack power to what was already one of the strongest attacking Skylanders available.
It was surprising to see a character that came with the game become this powerful but Blast Zone is probably one of the best and easiest swappable Skylanders to use.
9 out of 10
Blast Zone Video Review
Blast Zone’s Stats
Card Stats
In Game Stats
Attack:
180
Max Health
290
Defense:
50
Speed
43
Speed:
150
Armor
24
Luck:
70
Critical Hit
6
Elemental Power
25
Dark Blast Zone’s Stats
Card Stats
In Game Stats
Attack:
190
Max Health
290
Defense:
90
Speed
43
Speed:
130
Armor
24
Luck:
50
Critical Hit
6
Elemental Power
25
Blast Zone’s Attacks
Body Attacks
Bomb Throw
Press Attack 1 to throw a bomb at enemies.
Free
Flame Breath
Hold Attack 3 while turning to create a wall of fire that damages nearby enemies.
300 Gold
Power Bombs
Press Attack 1 to throw bombs that do increased damage.
800 Gold
Sticky Bombs
Hold Attack 1 to charge a Bomb, release to throw a timed sticky bomb.
1000 Gold
Ignition Path
Flaming Bombs
Bombs catch fire when they pass through the fire wall created by Flame Breath, dealing increased damage in an area.
1500 Gold
Fired Up!
Flaming Bombs do even more damage in a larger area.
2000 Gold
Reaction Satisfaction Path
Ring of Fire
Creating a full circle with Flame Breath causes a massive explosion.
1500 Gold
Ring Blast
Ring of Fire does increased damage in a larger area.
2000 Gold
Soul Gem Ability
Bomb Party
New armor enhancements allow two bombs to be thrown at once!
3500 Gold
Leg Attacks
Rocket Dash
Hold Attack 2 to dash around with rocket boots.
Free
Ready for Blast Off
Hold Attack 2 to charge a rocket dash and deal damage to nearby enemies.
300 Gold
Armor Plating
Armor is increased.
800 Gold
Fuel for the Fire
Hold Attack 2 to dash, dashing now lasts for as long as Attack 2 is held.
1000 Gold
Fuel Injected Path
Heat Wave
A rocket-fueled fireball is shot out at the end of a dash.
1500 Gold
Tempered Fire
A more powerful Heat Wave is shot out at the end of dashing.
2000 Gold
Temperatures Rising Path
Flamed
A fiery aura appears after dashing, which damages any nearby enemy.
1500 Gold
Too Hot to Handle
An even more powerful fire aura appears at the end of dashing.
2000 Gold
Soul Gem Ability
Hot Feet
A fire trail is left behind while dashing that damages enemies.