Today Conner and I find ourselves in the middle of an Arena Battle at Battlebrawl Island (Chapter 21) in Skylanders SuperChargers. But before we do that, Conner is introduced to Sky Racing in Chapter 20. Sky racing probably isn’t Conner’s strong suit, but he will get better. Check it out!
Today Lias and I take on the second set of Trap Team Arena Battles called Dreamquake. These arenas all come from the Monster Marsh level where you fight against the Dreamcatcher in her arena. (Though this is NOT the level you trap the Dreamcatcher.) In these battles the floor will constantly split (due to quakes) leaving areas separated by gaps. In addition, each arena battle we play has it’s own set of rules. We used a couple of mini’s that we only had at level 6 to begin with and found that a couple of the arena battles were pretty tough. After playing two sets of Arena Battles so far in Trap Team, I think they have done a better job of making each arena challenge different and more challenging.
With the excitement building over Skylanders Trap Team, which comes out in less than a month. My youngest and I are trying to go back and explore some of the extra content from the battle packs. This is a look at the first arena battle in the Arkeyan Crossbow Battle Pack. It was a little more involved and slightly different from the other arenas that came with the main game. We also tackle it with a couple of Skylanders who were below the suggested level of 16 to 20. See how we did, and tell us what you think of the Sand Castle Arena.
Lias and I tackle the Swap Force Arena Challenge Perfect Captain for the second time. This time we know what’s coming so we bring our “A” team with us. Watch and see if we still have trouble with Arena Battles – Perfect Captain Try 2.
Lias and I tackle the last Swap Force arena battle that comes with the main game called Perfect Captain. As the title suggests, on this level, you must complete it without taking a hit. See how we did.
Lias and I are back to take a look at the 11th Arena in Skylanders Swap Force. Today we are playing “Exploding Snowmen”. It’s another level on the Frost Elves’ flying ship. Lias is using Trap Shadow and I am using Legendary Night Shift. Both Skylanders fall in between the suggested 11-15 level range. Check it out and let us know what you think of Exploding Snowmen.
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Lias and I are back with another Swap Force Arena Battle. This one proves to be much more difficult than the last. Harder enemies, a curse, and ice cannons that provide a near constant bombarding of icicles through the middle of the arena keep us on our toes. Check it out as Lias uses Quick Draw Rattle Shake and I use Magna Charge as we take on Icicle Bombing. Let us know what you think of this arena.
Lias and I take on our 9th Arena Battle on the Boarding Party Level. I use Phantom Cynder while Lias uses Lightcore Countdown. This level is the first to suggest characters between levels 11 and 15 be used. Despite the better enemies there really wasn’t much to this levels design that introduced any other kind of challenge. It might be a good level to use to quickly level up some lower level Skylanders in your collection. Watch and see how we did at Boarding Party.
Lias and I show off another Swap Force Arena called Snake in the Hole. This is another “Boss Level” type arena where you not only have to fight off waves of enemies, but you also have to fight a giant Snake. Today we use Spy Rise and Rubble Rouser to try to charm the snake.
Check it out and let us know what you think of Snake in the Hole!
Lias and I are back with another look at a Swap Force Arena. Today we play in Shellshocks Curse with Dark Mega Ram Spyro and Zoo Lou. This arena uses the same pit from the previous Arena: Sand-Pit-Fall. But this time it throws a curse cloud into the mix. This makes capturing the food thief, that much more important. Watch and see how we do.
Let us know what you think!