Dreamcatcher is an Air trappable villain that you will be able to capture at the end of the eighth level – Telescope Towers. The Dreamcatcher is another one of the Doom Raiders who you will be able to trap if you have an Air Trap. Cloudcracker Prison wasn’t the first prison she ever broke out of. She also escaped the Lucid Lockdown from within the Realm of Dreams. She even broke out of the dream realm itself. She has the power to read your mind and to bring your worst nightmares to life. She has driven entire villages mad just for the fun of it. It was this playfully evil nature which attracted the Golden Queen to her. The Golden Queen needed a psychic for her evil schemes and for some relationship advice. The Dreamcatcher loved to gossip as much as coming up with a cunning plans so she gladly joined the Doom Raiders. However, due to her mischievous nature, the Golden Queen has not quite trusted her relationship advice.
Today Lias and I take on the second set of Trap Team Arena Battles called Dreamquake. These arenas all come from the Monster Marsh level where you fight against the Dreamcatcher in her arena. (Though this is NOT the level you trap the Dreamcatcher.) In these battles the floor will constantly split (due to quakes) leaving areas separated by gaps. In addition, each arena battle we play has it’s own set of rules. We used a couple of mini’s that we only had at level 6 to begin with and found that a couple of the arena battles were pretty tough. After playing two sets of Arena Battles so far in Trap Team, I think they have done a better job of making each arena challenge different and more challenging.