Before the destruction of the Core of Light left her stranded in the Dark Realm, Knight Mare was one of the Dark Centaurs who guarded The Oracle of Stones – an enchanted game of Dark Skystones that could predict the future. When it was stolen by an unknown force, Knight Mare was called upon to retrieve it. She knew it would be dangerous because if the Oracle was asked the wrong questions seven times, it would unleash a terrible curse upon all of Skylands. Fortunately, she found it in a cave – with a gang of Bicyclopes about to ask their seventh wrong question. With no time to lose, she charged forward, beating the fierce Bicyclopes and saving Skylands from the terrible curse. Now having joined the Trap Team, Knight Mare uses her hunting skills and Traptanium Lance to bring down evil everywhere!
Knight Mare is a Dark Type Trap Master for Skylanders Trap Team. She is the first Skylander of the Dark Element Type. She will be sold in the Dark Element Expansion Pack which will also come with a Dark Trap and the Midnight Museum expansion level. She will debut in this pack on 12/21/2014 at Toys R Us. Knight Mare was released as a single character with the Wave 4 release of Trap Team Skylanders.
Knight Mare Video Review
Read the written review HERE:
Meet Knight Mare w/Chill Bill
Power Play: Knight Mare
Card Stats | ||||
---|---|---|---|---|
Attack: | 150 | Max Health | 350 | |
Defense: | 110 | Speed | 85 | |
Speed: | 250 | Armor | 36 | |
Luck: | 40 | Critical Hit | 40 | |
Elemental Power | 35 |
All Attacks | |||
Traptanium Flamberge | Press Attack 1 to swing the Traptanium Flamberge Sword. Press Attack 1, Attack 1, HOLD Attack 1 for a combo attack. | Free | |
Shadow Joust | Press Attack 2 to charge right through enemies. | Free | |
Gift Keeps On Giving | Traptanium Flamberge attacks continue to damage enemies even after they've been hit. | 500 Gold | |
Charged Up Charge | Hold Attack 2 to charge up the Shadow Joust attack for more damage | 700 Gold | |
Battle Horn | Hold Attack 3 to play a Battle Horn that stuns nearby enemies. | 900 Gold | |
Shadowy Clones | Hit enemies with the Battle Horn attack to make a Shadowy Clone who fights for you. | 1200 Gold | |
Shadow Summoner | |||
More Clones | Increase the amount of Shadowy Clones you can have at once. | 1700 Gold | |
It's Win-Win! | Shadowy Clones now explode, hurting enemies and healing you. | 2200 Gold | |
Shadowy Sacrifice | Battle Horn destroys existing Shadowy Clones to power up other attacks. | 3000 Gold | |
Flamberge Aficionado | |||
Shadow Stab | Press Attack 1, Attack 1, HOLD Attack 2 for a Shadow Stab combo. | 1700 Gold | |
Flamberge Fragment | Presss Attack 1, Attack 1, HOLD Attack 3 for a Flamberge Fragment combo. | 2200 Gold | |
Sword of Darkness | Traptanium Flamberge attacks do more damage. | 3000 Gold | |
Soul Gem Ability | |||
The Shadow Realm | Battle Horn creates a Shadow Realm where Shadowy Clones are stronger and enemies can't see. | 4000 Gold |