Hoot Loop was raised by a guild of magicians in Skylands’ most famous traveling circus. At a young age, he perfected illusions and spells that only the very best of their guild could perform, and even mastered the art of teleportation! Soon enough, he became the star of the show, known far and wide as the Amazing Hoot Loop. However, one day an army of Greebles disguised as clowns invaded, determined to destroy the popular circus. It was then that Hoot Loop gave a performance that few would ever forget. Using his incredible powers, he fought off the invaders and saved the circus - to the raucous applause of the many spectators – including Master Eon, who presented Hoot Loop with an opportunity to learn some real magic as a member of the Skylanders.
Enchanted Hoot Loop is a limited special variant of Hoot Loop appearing in Swap Force. He is a Wave 1 release Skylander and is exclusive to Walmart.
Enchanted Hoot Loop Unboxing:
Card Stats | ||||
---|---|---|---|---|
Attack: | 100 | Max Health | 250 | |
Defense: | 100 | Speed | 43 | |
Speed: | 60 | Armor | 12 | |
Luck: | 200 | Critical Hit | 6 | |
Elemental Power | 25 |
Body Attacks | |||
DejaBOOM! | Press Attack 1 to shoot a magic projectile that hits enemies three ties before it disappears. | Free | |
Hypnotism | Hold Attack 3 to hypnotize enemies, slowing their movement and attacks. | 300 Gold | |
Tricked Ya! | Armor increased. Shiny new armor reduces damage. | 800 Gold | |
Flashback | Press Attack 1 to shoot a DejaBOOM projectile. DejaBOOM bounces three times and on a third bounce it explodes. | 1000 Gold | |
Dream-Weaver Path | |||
Dream Beam | Hold Attack 1 to channel a magical beam of dreams that damages enemies. | 1500 Gold | |
Bad Dreams Beam | Dream Beam does increased damage. Prerequisite: Dream Beam | 2000 Gold | |
Hypno-Owl Path | |||
Mass Hypnosis | Hypnotism becomes more effective, slowing enemies in a larger area. | 1500 Gold | |
Deep Asleep | Hold Attack 3 to use a more powerful Mass Hypnosis, dealing increased damage. | 2000 Gold | |
Soul Gem Ability | |||
Wand of Dreams | Press Attack 1 to shoot a DejaBOOM and two smaller DejaBOOM projectiles at once. | 3500 Gold | |
Leg Attacks | |||
Loop the Loop | Press Attack 2 to teleport forward a short distance and damage nearby enemies. | Free | |
Portable Hole | Hold Attack 2 to aim the portal loop. Release to teleport to that area and damage all nearby enemies. | 300 Gold | |
Temporal Whack | Teleport does increased damage. | 800 Gold | |
Time Sink | Enemies and objects are pulled towards the area where Portable Hold is aimed. | 1000 Gold | |
Telekinesis Path | |||
Now You See Me | Hold Attack 2 to charge Portable Hole, release to do increased damage. Damage is increased the longer it is charged. | 1500 Gold | |
Complete Concentration | Now you See Me does increased damage. Prerequisite: Now You See Me | 2000 Gold | |
Escape Artist Path | |||
Now You Don't | Press Jump after teleporting to appear back at the previous position. | 1500 Gold | |
Teleport Turbulence | All teleport attacks do increased damage. | 2000 Gold | |
Soul Gem Ability | |||
Infinite Loop | Hold Attack 2 to aim the portal loop, release it under Loop's body to cause a massive attack that damages enemies in a large area. | 3500 Gold |