Zap was born into the royal family of water dragons, but a riptide washed him to a distant sea, where he was raised by electric eels. Growing up, he excelled in everything and even created a special gold harness that allows him to carry an endless electrical charge and shock things at a great distance. He also proved to be a gifted racer, outstripping any opponent... with the possible exception of the dolphins. With them, it became a good natured challenge to see who could keep up with Zap. But an electric current in his wake often reminded them who they were dealing with. Despite his mischievous streak, he grew to be a true protector of the seas and Skylands.
Zap is a Water Skylander that debuts in Skylanders Spyro's Adventure. He has one other variant from Skylanders Giants: Zap Series 2.
He was released as an individual character in Wave 1 of Spyro's Adventure. He was later released in Wave 2 in a triple pack with Hex and Dino-Rang.
Meet Zap
Card Stats | ||||
---|---|---|---|---|
Attack: | 30 | Max Health | 260 | |
Defense: | 70 | Speed | 50 | |
Speed: | 65 | Armor | 24 | |
Luck: | 65 | Critical Hit | 30 | |
Elemental Power | 25 |
All Attacks | |||
Lightning Breath | Press Attack 1 to spit out pure electricity. | Free | |
Sea Slime Slide | Hold Attack 2 to slide on a trail of sea slime that enemies will become stuck in. | Free | |
Electro-Slime | Shoot Sea Slimes to electrify them and shock enemies. | 500 Gold | |
Stay Awhile | Sea Slimes stay electrified for much longer. | 700 Gold | |
Megavaolt | Lightning Breath attack does increased damage. | 900 Gold | |
Wave Rider | Press Attack 3 to summon a giant wave to wash away enemies. Hold Attack 3 to ride the wave. | 1200 Gold | |
Tesla Dragon Path | |||
Lightning Strikes Twice | Lightning Breath bounces off enemies objects and walls. | 1700 Gold | |
Electric Wave | Wave attack does increase damage. | 2200 Gold | |
Tesla Storm | Lightning Breath attack does even MORE increased damage. | 3000 Gold | |
Slime Serpent Path | |||
Strength in Numbers | Create more Sea Slimes. | 1700 Gold | |
Charged With Punishment | Automatically electrify all Sea Slimes. | 2200 Gold | |
More Electro'd Slime | Enemies take MORE damage when stuck in electrified Sea Slimes. | 3000 Gold | |
Soul Gem Ability | |||
Love for the Sea | Zap regenerates health when swimming in water. | 4000 Gold |