When he was young, Grim Creeper visited the prestigious Grim Acres School for Ghost Wrangling, hoping to attend as a student. But when the Scaremaster interviewed him, he found that Grim didn't have any of the usual training that other students had. Because of this, he was turned away. However, as the young Grim was about to leave, a herd of rampaging ghosts suddenly flooded the school -- carrying away the faculty and leaving the students to fend for themselves. Grim Creeper stood his ground -- not only defending the other students, but using his amazing reaping talents to fight back the ghosts and contain them until help could arrive. Now a Skylander, Grim is considered one of the best reapers ever to swing a scythe, proving that studies alone are no substitute for bravery, passion and true heroic spirit.
Lightcore Grim Creeper is a new Undead Skylander debuting in Swap Force. He has two other variants: Grim Creeper and Legendary Lightcore Grim Creeper.
He is a Swap Force Wave 1 release Skylander.
Card Stats | ||||
---|---|---|---|---|
Attack: | 95 | Max Health | 250 | |
Defense: | 90 | Speed | 43 | |
Speed: | 95 | Armor | 6 | |
Luck: | 65 | Critical Hit | 8 | |
Elemental Power | 25 |
All Attacks | |||
Scythe Swing | Press Attack 1 to swing a ghostly scythe at nearby enemies. | Free | |
Ghost Form | Press Attack 2 to separate from the armor. Touch up to two enemies while in ghost form to mark them. Press Attack 2 again to attack them with the living armor. | Free | |
Poltergeist Scythe | Press Attack 3 to knock enemies into the air with a spinning spectral scythe. | 500 Gold | |
Spirit Scythe | Press Attack 1 to swing a more powerful scythe that does increased damage. | 700 Gold | |
Spook and Destroy | Press Attack 2 to go into Ghost From and leave behind Living Armor. Touch up to five enemies while in ghost form to mark them. Press Attack 2 again to attack them with living armor. | 900 Gold | |
Armored Amore | Living Armor does increased damage when it flies back to Grim Creeper. | 1200 Gold | |
Grim Scythe Style Path | |||
Sphere of Fear | Hold Attack 3 for a short time to spin the scythe in a larger area and repeatedly hit enemies into the air. | 1700 Gold | |
Grave Danger | Critical Hit is increased. Concentrated ghost particles make it easier to do more damage to enemies. | 2200 Gold | |
Ghastly Damage | All attacks do more damage for a short time after enemies are hit by the Living Armor. | 3000 Gold | |
Spooky Specter Path | |||
It's Alive! | Press Attack 2 to go into Ghost Form and leave behind Living Armor. Living Armor attacks nearby enemies when it is attacked. | 1700 Gold | |
Haunted Help | Press Attack 2 to go into Ghost Form and leave behind Living Armor. Enemies between ghost form and the living armor take damage. | 2200 Gold | |
Soul Sampler | Regain some health for each enemy hit by Spook and Destroy. | 3000 Gold | |
Soul Gem Ability | |||
Help From Beyond | A ghost ally appears from defeated enemies that seeks out and attacks other nearby enemies. | 4000 Gold |